Hey This is a WIP environment I'm working on in the unreal engine, still a lot of work to go, but though I'd post up what I've done so far. Any thoughts crits are welcome Thanks Chris
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
I participated in the Artstation's King Arthur challenge but unfortunately I was not able to finish it. I will finish it so I will be posting updates here. :smile:
Long time lurker and first time posting here! Was inspired by the games Control and Deathloop in creating this Environment. I hope you enjoy! Thank You! https://www.artstation.com/beccaukim https://www.artstation.com/artwork/JevJKA
Concept iterations for our frizzle plant. I initially decided to mimic the structure of the black bat flower, but the plant looked a little too soft, and we needed something fuller, so we decided to add more structure and petals to make it appear more aggressive. I also experimented with roots and thorns to add more detail…