Yo! I haven't been around Polycount since 2015-2016. But now I'm back! (Late 2018 ~) Gonna try to start update this sketchbook again. Current occupation: 3D Artist Student I really wanna try to step up my game, develop my skills as an 3D artist and 2D doodler. I will use this sketchbook to post speed models/sculpts,…
Hello polycounters ! Today is the first day of the rest of my life :) . I'm making my first 3d Gun! Still in the idea to practice, I came to realise that I never have made any 3d Gun so I start with an iconic one, a colt 45. I know that the forum is full of powerfull guns maker so I hope I don't have make too much mistakes…
Hello there, I have some problems with my final rendering. I hope I do it right, since I'm not used to use polycount. I didn't find any solution either. My rendered image has tiny, but many weird spots on it. I'm using 3ds Max 2017 and Vray 3.4.01. I don't know exactly what information you need so just tell me. I hope this…
Howdy ! I'm Adrian, I'm a junior 3d environment artist having worked on Sifu and studied at Isart Digital in Paris while looking for a new opportunity. On my free time I work on improving my portfolio and 3d art methods, but I seem to have gotten into a bit of a dead end with how I can progress. Since I'm on my own when it…
The final people over at CGSculpt.org are running a brand new contest for all you 3D sculpting junkies. Check it out after the jump! Over at CGSculpt.org today you'll find a brand new 3D sculpting contest, Boss Battle. The contest ends September 15th - so get cracking! You can check out the rules here. For everything else,…
Hi all, I'm a new member here to polycount. I am interested in becoming a 3d environment artist for the game industry, and I just wanted to ask what would be relevant educational backgrounds outside of an actual 3d course. I am just curious to see where environment artists usually come from, and/or what they wish they've…
the polycount really depends on the type of game, platform and the object which is tough to explain a hard number for. The best way I have heard it explained is (for current gent console or pc) Use as many polys as reasonably possible to maintain the silhouette of the object and makes it easiest to texture/bake normals. I…
Do you mean like 3D Artists who hop between working in game development and Archviz/Marketing, or are you specifically looking for game artists who do keep in contact with Car Companies? The first example definitely exists. There are Artists whose background involves working in Games, Feature Films, VR, Product…
Thanks Polycounters for the quick replies! I really appreciate it.:) -Established art styles sound good! That's kind of what I was going for with the casual game icons and the Banner Saga landscape. Any ideas of what other styles I should be pursuing in future projects? My dream job would be making fantasy or historical…
Chamfer should work, especially if you increase the number of segments in the chamfer options. You could also just manually add more edge loops and adjust them yourself. To be honest though, and with no intention of being a dick, if you are having trouble with this shape and don't know what someone means by adding edge…