The best way to not get people talking about your age and using it in their compliments, comments or critique (by saying things like "it's very good for a 15 year old") is to simply not disclose it at all. Too late for that though, as you can see. Just don't keep bringing it up or you'll end up being remembered like how I…
I'm assuming i use fraps for capturing from udk? i use to use camtasia, but everyone says fraps is the way to go. I need to capture some camera moves i did in udk. is there a way to set the (play level in window button) resolution? i'd like my screen grabs to be like...800x640 for example, everytime i press the play level…
I am very new to Substance, but I'm quickly realizing how powerful it is. I am trying to achieve a look similar to this: Mainly a blend of 3 materials: the base reddish metal, the greenish wet/worn metal, and the random and cavity based rust. Should I create 3 separate substances in Substance Designer, then bring them into…
UPDATE!!! Thank you so much ehren! I hope i can improve him and make anice bust sometime soon Highres sculpt for this bitch FInal gameres Construction Info: Polycount: 3100 Tris Textures: 1024^2 D,N,S Retopo: Topogun (luvvvv this software, havent tried 3d coat yet!) Textures: PS + Zbrush Polypaint Viewport screenshot using…
Was in the market for a colorimeter and found out that apparently with the new spyder5, the hardware is the same between all versions-- the restriction is in the software. But there is open source software for calibrating, http://dispcalgui.hoech.net/. I was going to fleabay a spyder 3 or 4 pro, but given the comment about…
Hey @ddgurto that's a great update! The scene already reads much better, good job on that! In the first image it's still a bit unclear to me which one the focal point should be. is it the ornamental wall or is it the pillar. Currently the sun is shining on both of them separately. I'd try to have a clear indication where…
So I have picked up a job doing some character work (for pay! yes exciting) and I need a little advice. Sorry that I can't show any of the work just yet. We are using Unity, and the characters will have 3 versions of clothes. Should I make separate torsos with the different clothing? Or can I create wardrobe sets? Any help…
I had a geforce4 ti 4200, but its like all messed up, so im gettin a new one. Anyone know of a nice 128meg videocard, that is fairly cheap? Im talkin about one that can handle HL2 and 3DSM with no problem but keep nice and smooth.... Anyone? [edit] Ahhh, my friend just showed me one…