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Best Workflow For Creating A Specific Look

narticus
polycounter lvl 7
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narticus polycounter lvl 7
I am very new to Substance, but I'm quickly realizing how powerful it is. I am trying to achieve a look similar to this:

bLU69Xt.jpg

Mainly a blend of 3 materials: the base reddish metal, the greenish wet/worn metal, and the random and cavity based rust.

Should I create 3 separate substances in Substance Designer, then bring them into Painter, and apply? Or do you think these could all be created procedurally in Designer?

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