I can finally show the breakdown as I needed to wait for 80 Level to publish the article. Here's the link to the article: https://80.lv/articles/a-step-by-step-guide-on-recreating-venice-city-view-in-ue5/ And here's the breakdown for ArtStation as well: https://www.artstation.com/artwork/XJnOKy
Hi, The main purpose was to test out subsurface scattering in UE4 but I ended up with a trailer. The Environment is Low Poly. Thanks! https://www.youtube.com/watch?v=4AawDN51jdg&feature=youtu.be Some screenshots:
Hey all, Spent a few weeks working on this in UE4. Still needs a bit of work with the lighting, atmosphere, and god rays. Was hoping to get some feedback or crits so i can wrap it up. Thanks!
Working on a spooky forest scene in UE4 that I hope to finish in the next couple of days. This is still an early WIP, but I think the atmosphere is solid.
Hi everyone! I recently finished this little mini environment so I thought I would post it :) Got to try out some new softwares and workflows so it was a lot of fun! Rendered in UE4 [ame] http://www.youtube.com/watch?v=E6YL-px0hLA[/ame]