This has the workflow from World Machine tiles, into Unreal. The part you're probably interested in is toward the bottom, "using world composition". You'll probably want to skim the world machine part to make sure you're outputting everything correctly.
Pretty much you need to "enable world composition" then you can import tiles. But follow the guide, because there are a few settings and switches that can trip up the process.
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This has the workflow from World Machine tiles, into Unreal. The part you're probably interested in is toward the bottom, "using world composition". You'll probably want to skim the world machine part to make sure you're outputting everything correctly.
Pretty much you need to "enable world composition" then you can import tiles. But follow the guide, because there are a few settings and switches that can trip up the process.