Sundance, you're like furniture here. If you leave there'll be a crushed spot in the carpet where you used to stand. I don't comment as much here either but Polycount is a check in spot for my daily routine. There are people here I still like to read and you are one of them. You ad insight and a certain humor that would be…
This is a shot in the dark - but try going to the face subobject in the unwrap and hit the 'Exp. Face Sel To Pelt seam' instead of individually selecting the polys (assuming that that's what you mean when you "select all the face you want to pelt"). If you have several 'pieces' selected when you pelt it will only stretch…
Hi! I'm trying to simulate a softbody dynamics in a curve, and there are old videos (from before Blender 2.81) showing that, once u have the curve parented to sth, the curve's first point become stuck/snapped to same position and the rest fall simulated. I'm doing the same thing and the whole curve falls. I've even hooked…
An hour of blissfull weapons selection, boyeeeee! I had my G3 the hard way. I now got to try the DAO Auto Shotgun/Tank Assault unlock. OMG what a wicked weapon. I could mow guys down like butter....at 5-30'. It fires as fast as you can pull the trigger. Real Cool!! How about you guys, any luck? I think it's all buttoned…
Hey! I'm a SCAD student n transgender artist . SFL based. I have a little backlog of stuff but i often take screenshots of works in progress I'm learning pixel art for a personal project with some friends that i am directing/ designing characters for. I tend to complete at least one sketchbook every semester, as well as…
I have 3 maps connected to 3 channels on a Vray Mtl: 1) Diffuse Color >> 2) Reflection Color >> 3) Amount >> but for some reason the render looks like this (The goal is to make the crown shiny) I really need help, I am using Maya, Thank you!! If you want you can add me on skype to help me with my issue, yaniv106 is my…
That tutorial wont help Cannonfodders tools dont work anymore, he stoped updating them... youre gonna have to use Valves turorials and learn their compile tools/method(urg manually write Qc files ftl)...Good luck with that ~.~. Seems valve completely ignored the fact that most game modders use 3dsmax and they went to bed…
Yes please. And IIRC stalkers models can use up to 3 spots for accessories (Scope, GL attachement and sil.) For the gloss there's a way around which I came up with :D If you'd like to know, I'd like to use it in this: http://www.moddb.com/mods/stalker-misery The community really wants some updated models ;) Thanks man, it…
Sounds like something you want to look into when you want to write your own 3D engine or shaders or rigging tools or Maya plugins. There's some advanced stuff and math in that list. I feel a lot of it is not needed for a newbie trying to mess around with Unity though - Unity takes care of a lot of this for you. If you want…
Lee, I don't think there's any chance at all that FTL spaceflight happens for centuries. Really, we haven't developed any new technologies for transportation in living memory; all modern spacecraft are still use solid fuel combustion for propulsion, very low-tech. I think TGZ's post might be closer to the final result,…