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[Blender 2.81] Snap points from physics simulate curve

Yerus
polycounter lvl 4
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Yerus polycounter lvl 4
Hi!
I'm trying to simulate a softbody dynamics in a curve, and there are old videos (from before Blender 2.81) showing that, 
once u have the curve parented to sth, the curve's first point become stuck/snapped to same position and the rest fall simulated.
I'm doing the same thing and the whole curve falls. I've even hooked one and both sides of the curve, tried to change hook and softbody
modifers order, still unsuccessfull. Any ideas?
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