Has anyone come across a script like this? I find myself selecting every other face or edge in an edge loop quite often. Looking for something similar to the pattern selection tools in Modo. Thanks!
Seems like a decent console MOBA-style game: http://www.metacritic.com/game/xbox-360/guardians-of-middle-earth/critic-reviews With the exception of Awesomenauts, it seems as though this genre hasn't been widely explored on consoles. Hopefully having a game with a big brand before it (especially before the Hobbit launch)…
Hi Polycount! I've been chipping away at this personal project of Litchi Faye Ling from Blazblue. Any advice, feed back, and critique are very much appreciated! For starters here was a small sample of my reference images. My Progress: I still need to add some small details before i move onto the next stage (polypainting).…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
More polish work, tidying up, proportions work as well as adjusted the sculpt for rigging, as I want the 'wings' to be able to hang down like a cloak as well as go up. With this range of motion, I have decided on the classic T-pose instead of an A-pose for the 'wings'. They'll be important in conveying emotion, as well as…
Hey guys new here. hope to get some critique on my work. Im on my 3rd quarter at my school for Game Art and Design and on my 1st modeling class so go easy on me. I have the pleasure tho to be able to learn from Oniram who is a member here along with some other guys. I try and learn as much as I can from my peers.…
Very nice. Definitely better than any student work I ever produced :+1: Agreed with illumisanic. Something I notice in grad work is that its common to spend a lot of triangles in small fine detail areas while neglecting the larger silhouette. If you take some of the triangles out of the high density areas and spend them in…