Hey guys new here. hope to get some critique on my work. Im on my 3rd quarter at my school for Game Art and Design and on my 1st modeling class so go easy on me. I have the pleasure tho to be able to learn from Oniram who is a member here along with some other guys. I try and learn as much as I can from my peers.
anyways... here is my UFC cage thing im modeling for my 1st modeling class. let me know what you think.
ps: im not sure what kind of pictures im supposed to post exactly. so if im missing anything let me know.
Replies
Its only WIP shots right?
Question: Will this be imported into any game engine or just a beauty render?
so yeah, first critique would be scale. It honestly makes your life a lot easier if you follow scale strictly and build structures like this exactly. Especially since the octagon is so iconic.
Yeah, in general, the whole scale is off. You are missing the doors. the top horizontal bars sit on the 8 verticle bars unlike what you have, also there arent any padded bars on the bottom.
Id say you need more room for the 1-1.5 meter walkway around the octagon, as well you shouldnt forget the details on it.
Overall your modeling looks good, and you have good attention to detail as you can see with the nice drapery around the octagon and small hinges on the chairs, but your missing just a few fundamental scale/reference parts.
not sure how to do all that stuff about rendering yet to be honest. this is my 3rd quarter at school. but willing to try it out if i learn how to. and idk what a WIP is either and will not be imported into a game lol this was just for my first modeling class.
i understand completely about the size and measurements, i did add the door at the end, about the padding, the images i found did have padding's at the bottom so i did follow that. i do try to pay attention to detail and i will get measurements for future projects.
sean gaddy gave me an A not sure now if it deserved it :P