Hello! I'm currently working on my blockout fantasy battle steam engine for a class that I'm taking! The ref is no longer completely accurate as I've changed the design based on feedback I've gotten but it's still generally what I'm going for. I would love any feedback or suggestions! Thank you
iam working on a fantasy scene that is a bit celtic style, iam still a noob so please dont shoot me in the head if you dont like it btw, the textures arent mine but from the 3d total texture cd's (wich are very good, i think).
Finally I have finished my modular fantasy village scene for unity. A lot more pictures and breakdown images will follow soon. https://youtu.be/a3lu_cCatH8 The trailer is actual in game footage!
Hello, here is a golden fantasy sword! I'm starting a pack for Unity Asset Store this is the first one on the list. It's game optimized and its current poly count is 3.2k. I would like to hear your feedback negative or positive it always helps me! Any question is welcome!
Hello there, I'm Jacob, character designer and illustrator. I have 5 years experience working with indie rpg game developers. My work has been featured on 3 successful Kickstarters, 2 digital product launches and published indie comic. I specialize in fantasy concept design and I have worked with companies like: Feather…
I already did once Fantasy Tavern, and posted here, but here is another take on it. Crits are welcome. There is still room for improvement So I will take anything (;.
Just finished up this character that I had a blast working on while aiming for the Final Fantasy style. You can find it on Art Station here. Thanks for looking!
I was looking for any resources, guides or advice on lighting and presenting scenes. I created a fantasy town in unreal engine and am now looking to present it in the best light possible.
I've been doodling and searching for some fun creatures and stuff for a fantasy title I'm working on. Games Workshop inspired, has proportion issues which will be attended to I dunno where these came from lol Eventually the cyclops will be attached to a double headed dragon monster but this is him atm. A bit boring but…
'Sup polycount! Started working on a fantasy village-pack. Gonna make some modular houses and generic props, and hopefully release it as a unity-pack if it's up to par. Would like some feedback on my textures so far! Starting off with some tiling textures, going give the model some quirks for that stylized feel later,…