I haven't posted on polycount in many years (probably not since participating in the first Dominance War), but it's provided me with tons of inspiration. I'm not nearly as talented an artist as most of the posters here, but maybe some of you will find it interesting. Background: Dungeon Hearts is a fast-paced JRPG/Puzzle…
привет, извините за ошибки, я не знаю английский, поэтому я пишу через переводчика, я впервые на этой платформе, и не очень понимаю, как все работает, но все же вот несколько моих работ. Хотелось бы услышать Ваше мнение
Been thinking alot about the alarming trend which seems to be occuring in this industry quite a bit now. That is when you ship a game with a studio,you get canned shortly there after. It feels like for alot of people,they are working as unofficial contractors without the benefits of being a conctractor. Im close to…
It's a throwback to PSO, when the series was actually good! It's like an mmo in your pocket! The red boxes! The red boxes! oooooooh! http://www.sega.com/ps0/ Who's getting it?
Hi all, here is the game we did for the Global Game Jam 2013 with Unity 3D (Yes, this is a 2D game!) Here are some images: You can grab the source file of the game here: http://globalgamejam.org/2013/coffee-time You can play the game here : https://dl.dropbox.com/u/229191/CoffeeTime.html There are 6 levels, the game is…
Hey there, I'm Tristamus (Antonio Aiello). I'm a Level Design / 3D Environment focused artist! Take a look at my website and portfolio and see for yourself! http://www.tristamus.com
Double post -.- ok if you want to use this thread that's fine too. 1. Not Chinese, I suppose I wrote it in an uncharacteristic haste and it was articulated poorly. 2. That option was already checked.
Hi guys after a long time without being here I wanna come back to share with all of you my journey, cuz after being inside the home for almost 6 months I start to have much thought that needs to be shared out of this 4 walls place I call it room. So let's get on it: My most recent art piece was made for the Art heroes…
I'm currently working on environment art for a chess game in development, and I wanted to share my progress and get any critiques anyone might have. The game is called Chess Heroes. I've been helping figure out a unique style for the game.. shooting for something along the lines of "Fisher price meets Blizzard". Something…