I was just over at the bungie site and looked at what open jobs they have. They are hiring for everything except management. Was there a mass exodus or are they gearing up for something new? http://www.bungie.net/inside/content_viewer.aspx?link=about_careers
Thanks F_X I managed to get them all to build, however I've run into another problem, since the british have 6 medium vehicles and 1 heavy, the file sizes for my medium summer and winter packages are almost 250mb each :( . I don't know of a way to condense them further either. While my heavy packages contain only 40mb, it…
Hi everyone, I'm a concept artist and illustrator with experience working on games, comic books, websites, and more. I recently wrapped up a major project and wanted to introduce myself here. The gaming space is one I really enjoy—it’s full of opportunities to create stunning, immersive visuals that bring stories and…
Hey all, no matter what I do, I keep getting what looks like some wires from my low poly in my normal map bake. I've been searching all over the internet and on the forums trying to figure out what is causing this issue. I've tried everything to fix it, including every normal map issue fix posted here and elsewhere. On top…
Hey guys. Bioware is currently hiring for a number of positions... such as!: Environment Artists VFX Artists UI Artists If you're interested, please send me a message. If you have any other questions, feel free to ask :) . Thanks!
While they look good, your models have far too many polys if you ever intended to use them in a game. 5000 triangles just for a camp fire cooking pot and some logs is fairly insane. It looks like you've bevelled loads of edges (for example the logs next to the fire) - that's the sort of thing that will never be noticed in…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Modelers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life in…
From what I've experienced so far the particles in games are mostly textured planes, some of these animated like smoke, fire and explosions(with tiled sequences in the image file). I'm not very familiar with UDK but in CE2 they had example file libraries which you could check out and play around with to see how they're…
Hi, I'd like to showcase my recently completed demo reel. >> MY DEMO REEL << (right-click to save target as) Please feel free to visit : MY WEBSITE MY CG PORTFOLIO I am a freelance character artist specializing in the modeling and texturing of both low res and hi-res characters, environments and any other visual asset. I…