Hey all! Is anyone planning to take part in Pwnisher’s new DRÆM SEQUENCE challenge? It kicks off Saturday 31st Jan at 5pm (2026). I’m probably being a bit delusional, but I think I’ll give it a go even though I have zero time. And I will try my best to get my students to take part. :) Here is the challenge page…
There doesn't seem to be any tutorials on this, closest I've found are tutorials explaining the shelf system. It seems to be down to this? So I create a new 'shelf' and can potentially link it to my own folder (ideally a folder contained on a shared network within the company). Only it doesn't seem to be doing anything, I…
I am planning on making an Android game that incorporates the
use of PBR. I was following this video tutorial. In Player Settings where the teacher mentioned to change the
colour space to "Linear”, there are incompatibility problems since my
devices are old and use OpenGL ES 2 or less. With that said, I have to stick back…
Thank you for your feedback! I would like to mention that the light is not my strongest skill as of right now and the ss are taken with different cameras which have different settings :# I would like to mention that I am using UE5 and Lumen is used for lighting. Below is a link with a video in play mode. If you would like…
didnt get EA tester job.Very Corporate would not have enjoyed working there.My intention was to go in as qa and meet artists to pickup some pointers.But,qa are on different floor and would never have met them.Only qa team leader would deal with art dept.Got 22 out of 27 in assessment test lost points on watching game…
Refreshing the banners! Send these people some love, let 'em know you care as much as we do. In no particular order...* https://polycount.com/discussion/211023/sea-of-thieves-anniversary-update-environment-level-art-dump * https://polycount.com/discussion/221392/sketchbook-frank-polygon/p1 *…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
Pixel Squad is looking for a talented and experienced concept artist interested in working on our upcoming tower defence game entitled Crime Corp. We are a self funded startup and we can offer cash, revenue sharing, or a combination of the two as compensation. Task description We need a set of character icons, with the…
Hi guys! I am currently working on a scene in Unreal that is basically a "remake" of the game System Shock 2. So far I've made a couple of props for the scene. One of them being a chemical container that comes in different varieties, but I'm kinda stuck on how to most efficiently use the same prop but have it come in…