It isn't "because he is using a cage" it is how averaged normals work. It has *nothing* to do with cage distance, cage distance only becomes a problem when it gets much too large and starts collapsing in on itself. The 2 bake method will work, but is pretty hacky. NO. Simply N to the O. C'mon Mop, doing this will create…
Hey, Going to participate in the Leartes&Dekogon challenge. Taking some inspiration from Eddie Mendoza and blending it with some slight retro future but also giving it some personal story elements. The setting is early 1950s and the war ended at the end of 1940s but the way it ended also triggered the end of the world.…
So for this challenge I decided I'd like to animate a character with Yordle like proportions, and I would like to animate a dance. After doing some searching, I landed on this character from Artella - https://artella.lpages.co/artella-lily-snout-giveaway/ However, there were some things about the rig and the design of the…
Hey Everyone! Here are some models that I had the pleasure to work on for Robo Recall. It was an amazing experience being part of such a great team. I think we ended up with something incredible. I hope everyone gets to play! Free to download on Oculus Touch now! Check it out!…
Hi, You need to Skin and paint weights so unreal can interpret the mesh as a skeletal mesh. GO here first -> https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Maya-CharacterAnimation/files/GUID-66922B35-A848-4161-BFCF-4EB75413702E-htm.html And here ->…
Nikhi what are you even talking about lol @tanea I kinda disagree with others that views and likes aren't important. Regardless of if you have a job or not, having people view and enjoy your personal art is important as an artist. It's nice and reaffirming to check your stuff and see a lot of interactions. Helps me push…
Just finished it too after about 45hrs, and I am thorough. It was epic right up to the landsmeet and then its like they were trying to force a 10 foot wide square peg into a 2 inch round hole. From landsmeet on its all forced and you get the feeling that whatever dialogue you choose won't make a fucking difference in the…
Now working on the shaggy hair style. It not that of an easy groom as there is a lot of clumping and intersecting hair, but I’m trusting it will go well at the end. Spent around 5 hours just getting around xGen’s quirks as anything set wrong will make the entire project crash. Now the setup works well.
Well played around a bit more with lights, fog, and with some decals to add some more visual noise and variation. @Jammilburn I tried! messed around with the values and just gave up, made a quick gradient texture and using some polygons just made some fake light shafts! honestly I don't dislike the end result. I'm not in…