Final ResultI'm picking these 3 for July. * And, again, we the community as a whole will decide on what will we be working on for this upcoming month. * Anyone can participate in the voting process, even if he or she doesn't participate in the Monthly Challenge itself * You can vote on multiple pieces. Simply post or quote…
Yeah, internals I find are the most challenging to get right especially alongside correctly animating individual elements, if of course an option for this project. Anyway even at this stage can't foresee you'd run into or have any issues so looking forward too updates. Subscribed
Hello Polycount community! The Creative Lead/Founder of Leyline Foundry is seeking a highly skilled Lead Creature Concept Artist & Sculptor to join the project as a founding partner for its high-fantasy debut title, Aethelgard: Echoes of the Arcanum. This is a high-trust partnership offering complete creative freedom to…
Thank you all so much for your insightful input. I'm still very much at the beginning of learning how to texture, so all this is such appreciated advice. I'm gonna keep the mesh as is for now, but I really do think the trimsheet method you mentioned would be a better option in future. I have briefly looked into it and it…
The internet never sleeps. Therefore, we have found some things you may be interested in, including: * Comicon Challenge 2010 * CG Bootcamp shader tutorials * Brink Dev Diary - Art & Style * PhilipK's wood texture tutorial Read on, adventurer! Holding Out For A Hero The sleeping behemoth that is GameArtisans.org has once…
Are you interested in joining a small passionate team working to create the future of VR anime games? We’re looking for an experienced 3D Environment Prop Artist to help bring PROJECT MIX to life. RESPONSIBILITIES: * Create high-quality, 3D assets in an anime art style * Model and hand-paint textures for objects like…
Hey hey everyone! =) I’m running into a pretty specific issue, and I’m wondering if anyone here has faced something similar or might have an idea on how to fix it. Setup- Engine version: custom Unreal Engine 4.27 branch based on the Oculus branch- Project: VR (PC, not mobile)- Renderer: Forward Renderer- Antialiasing: MSAA…
http://news.com.com/2061-10803_3-5824161.html?part=rss&tag=5824161&subj=news //***** snip When most people think of Web search, they think of Google. But Yahoo said Monday that it has completed a vast expansion of its search engine index and now encompasses almost double that of its main competitor. Yahoo's Tim Mayer said…
In retrospect, there were several factors contributing to my struggle to establish myself in the gaming industry. I'd attribute it to a 60/40 split, with 60% of the responsibility lying with me and the remaining 40% on the gaming companies I had the "privilege" to work with. For those familiar with the Polycount community,…