Thanks guys, I am doing that now, it was great to have your help and options. Im only generating one diner floor, and everything fits and im just aligning those cornors to the grid to stop it poking out. One other question do i repeat the same process for the floor exterior of the bulding, e.g create floor tiles that…
Are you looking for a team of dynamic and talented
people who are passionate about video games? Are you looking for a studio where
diversity, open-mindedness and creativity are everywhere? You’ve found the
right place! Following the development of many successful titles on
iPhone, such as the Modern Combat, Dungeon Hunter,…
I'm following this tutorial and when he talks about baking skylights around the 32 minute mark his scene bake produces light. When I follow what he's doing (with the the assets provided for the course) and bake on my end the skylight bakes out black lightmaps. Is there a setting I'm missing or did something in ue4 change…
I am trying to follow this tutorial on making a ship. Im not making a wooden one, I am making an oil tanker. I've followed it well up until the LOFT command part. This is what theyre doing: And this is how mine is coming out using the same loft settings.. wtf? Odd topology, some sections didnt even loft, and nothing is…
Thank you very very much for your response! I think I will follow your advice and get better at modelling before I attempt to do the process that presumably makes the low poly look like the high poly, then I'll come back to this thread and follow Bek's advice
I'd say you're at a good spot just posting here and getting people's eyes on it. I'd recommend networking around. Post your work online. Follow artists on social media, chances are they'll follow back, and slowly you'll be familiar with them online and their art.
Set up the goal to draw/paint 10 eyes results: 01 is a tutorial I followed on pinterest, and 10 is a tutorial I followed on digitaltutors (which turned out a bit crappy compared to some of the previous eyes that where just based on observation) critique is welcome :)
Pretty good. I suggest taking another look at the ref and working a bit more on the following: Depending on how closely you are following the ref, you should do the rails at the top aswell. Keep going and fix some of those things and you should be good.
I have been trying to create low poly characters for years now, and I could never really get the hang of it. But I completed a full character, rigged and all, following this tutorial. I was well written and easy to follow. Thank you much for the tutorial
Statues would surely look cool yeah I was thinking about it Good Idea. Actually, I am following the architecture from a real place. https://tinyurl.com/y6a23eyc And I followed the upstairs design from the reference. For the fire are you talking about the post itself, the light, or the particle effect?