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UE4 Skylight Bakes to Black

jesselarson
polycounter lvl 5
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jesselarson polycounter lvl 5
I'm following this tutorial and when he talks about baking skylights around the 32 minute mark his scene bake produces light. When I follow what he's doing (with the the assets provided for the course) and bake on my end the skylight bakes out black lightmaps. Is there a setting I'm missing or did something in ue4 change from version to version?
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