Hello! Long overdue progress post on here. Hope this is interesting to look through and feedback is always welcome. Been on other forums like 3dhit, receiving some amazing advice along the way so wanted to see what great advice I could get from all of you on here. This post is showing off the progress on a Frog-themed…
Almost done. Four sets of the textures- for body, cabin, guns under the body and wings. Around 6k triangles, but I have plan to bring it up over 10k. Now You can see the wireframe, shadless model with color and small texture sheets. What You think? It is the third attempt of this model, that's why i decided to ask You…
Hi everyone, i'm new here (its my second model in my life):) Here is my HP model of Finnish BT-42 (its basically BT-7 with British 4.5 inch howitzer) Model is about 90% done, i still need to make treads and some details. After that, i'll do the low poly, texture in photoshop and maybe a little bit of rigging. cheers!
I worked on a Wii production and for the main character poly count you're on the right way, 3000-3500k is acceptable. The only suggestion is to generally use 256x256 and 128x128 textures for the environment. 512x512 is a huge size and should be used only in case of big detailed elements such as a custom building facade…
Nice work sir, Your WIP character looks like she is wearing a vig...<.< Everything else looks outstanding. And thanks for ref image displays also....*cant believe I just scrap the paper if mine is not too fair where as, everyone else just dont care if their images are fair or not*
Hey Polycount! Starting up a new portfolio piece from stratch, I'm aiming to make this a real time character. Figured i'd post my progress here! Feedback is very much appreciated! Completed! model Rig: Sculpt: Texture: Retopo: Thumbs Mood Board Decided to go for this one after some feed back from some peers Quick Paintover
I've been working on a personal project for awhile now but now I have reached a point where I have no idea what I'm doing. I'm a big Metal Gear fan and there's a Metal Gear Risk board game that I want to upscale to a war game scale for my own personal use. I've worked out just about everything except the miniatures. My…
Critique & Advice Welcome! I'm currently working on recreating Oscar Molin's concept of 'Mergo's Tea House' (with permission), a whimsical tea house style tavern. Original Concept: https://www.artstation.com/artwork/0l32qe I have made it through the block-out phase, and I'm currently finalizing the tiling materials for all…
Havent have any big response so i felt this piece was lacking something. Drama and mood, so i put some elements in to liven up the scene. Be fore warned this piece is far from finished and im still working on it. Here's what i have so far though. Please comment the more comments the better.
Dropped by to say I tried to view your website on my phone and... no. Just no. Fix your site so it works on phone elegantly, please, and preferably do not use Wix because I won't be able to get to work and be like... "Whoa, did you see this one image on this new graduates portfolio!? It's so good, you can see it at…