Hello, Looking for a Graphic Product Rendering for patented, unique wristwatch designs. All files are in Adobe illustrator. It's an unpaid project but a good opportunity to build your portfolio with a product eventually going to market. Any renderings you create will be yours to showcase.
Hey everyone! I want to showcase something im working on as a freelancer. The model will be diffuse only and currently it weights at 6100 tris. I have a limit of 7000 tris to spend on other accessories that he might have. Any crit is welcome,thanks!
http://farm4.static.flickr.com/3347/3276013438_35decf0d3b_o.jpg Have'nt done anything to the hands which are too big at the moment. http://farm4.static.flickr.com/3371/3276013408_f01bec09b5_o.jpg http://farm4.static.flickr.com/3494/3275193523_0f55131771_o.jpg Quick screen grab showcasing topology flow of face.
Hey Everyone, I recently posted up some kitbash libraries of some hard surface assets. Check them out! They are available here: https://gumroad.com/mvhaitsma (Moderator Edit) Showcase image uploaded.
Before I started 3D-moddeling, I drew. A lot. I've never really got into digital painting, so I feel like it's about time. I'll use this thread to showcase my progress! C&C is very welcomed!
Moving this from Career and Education to 3D Art Showcase and Critiques, the right place to seek feedback. If you have specific questions about how to get work, then feel free to make another topic there.
Thank you! :D Did a little mailbox for today. Okay so I got a trial of Marmoset Toolbag and it's suuper nice to render with, so in the future, I think I'll do showcases and wireframes in that!
Depending on what you are showcasing try to avoid using anything that you didn't create (such as the day 1 vegetation you get with UDK). Also, try to include model statistics such as polycounts and texture sizes.
Chinese New Year has settled down, had a lot of food fortune in my tummy, and ready to showcase my latest submission today. Demure Style of the Rider NEW Hairstyle for Luna with t1mu
^agree with skodone about the dark renders and workflow. Perhaps you could post a grey scale version of the character for better feedback. Otherwise, I'd try adding more lighting that showcases the character better.