Hey guys! I've made this little bear to show support to a wonderful Twitch Streamer/SpeedrunnerSD I love: GrandPooBear. And well, this is his bear. I obviously had problems with texturing. I toggle in the UV Editor and used Sub-Material for the first time. One version is poly and the other one has a turbosmooth on him. And…
I don't know how to call it and maybe it's a newbie question but i didnt found an answer for that When i preview a render in arnold the background transition is perfect and smooth but when i save it, it does that "bands" that are noticeable. i play with settings an saved in diferent formats but nothing worked I hope that…
Hello everyone. My name is Evgeniy. I'm looking for part-time/full-time freelance job as a 3D artist. I'm specialized in making weapons, vehicles, props. Skillz: * Highpoly/Lowpoly modeling * UV Mapping * Texture baking * PBR Texturing Artstation: https://www.artstation.com/groove619 Contact me: groove619s@gmail.com…
Howdy everyone, I need some help/critique on a character of mine. I'm trying to sculpt some cloth and need some input. Right now it's lacking in form and just plain looks bad. Any good places for reference would be great as well, my google-fu was weak. Also, here's a couple of the full character for laughs.
I need some 3D to work on while I'm away from my desktop, so I'll be making a floor. Have fun guessing what my idea is until I can get my concept sketches scanned in. :poly124: Reference Board: (Click the pic for an even larger image) Going to use this as a way to open myself up more to hard surface modelling, re-introduce…
I went and read Rorshach's post, and found that arshlevon nailed it... the graphics card has nothing to do with how 3ds Max generates normal maps. The card however does matter when rendering them in realtime (in a Max viewport, in a game, in a previewing tool, etc.). ATI cards expect the green channel to point the normal…
ok cheers guys. yeah danr, I have built my own machines in the past and they always have little glitches here and there. I am pretty cackhanded myself. I suppose I should go for the vista ultimate 64bit with windows 7 upgrade option. Processor (CPU) Intel® Core2 Quad Q9550 (2.83GHz) 1333MHz FSB/12MB Cache Memory (RAM) 8GB…
Hey everyone! Just wanted to share a quick update on this project. I was recently invited by the 80 Level team for an interview and a deep-dive technical breakdown of this environment. Since it turned out to be a massive 19-page piece, I won't cross-post the entire text here, but I really wanted to share the link with the…
Since the R9800 and R9500 falis in my machine (Athlon 950), I'll get a "budget" card in the $40 range, because I know those'll work in this crap machine I have. Unfortunately there's only two, and they both suck: Powercolor ATI Radeon 9250 128mb $38 The 9250 only has DX8 support, and everyone talks about radeons having…