The 2D flyer material isn't really strong and varied so I'd probably remove it, you've got some nice 3D stuff and the pool league stuff doesn't seem like they belong there. I like the game covers, maybe show bigger images, not applied to mockup boxes. I'd remove the border from the image links as well. And in the contact…
I like everything even the post formatting. Cool to see some irl drawing, seems to work out and yeah, its probably better to practice more of that since we do not know what will happen and we can at least do stuff outside of the "network of connectivity...". The luxurious side of the madmax vehicles! Down to see what you…
Thank you so much for taking the time to give such detailed feedback! :) I really appreciate it, it’s given me a lot of insight and clear direction for how I can push this scene further. I know feedback like this is one of the best ways to grow, and I really appreciate being able to learn from others with more experience.…
I forgot how I did it and help pages doesn't help really . Both Chat and Gemini know nothing . The whole random system looks like a bug maybe. But I am sure I did it before. it was in brush>modifiers as far as I remember . Yet "Variation" and "variation select" slider in 3 position do nothing. Still same mesh inserted.…
EDIT: I have found a suitable artist already. Thank you all who have applied. ======================================================================================== Hello, It's been several years since I've been here. My last project sputtered and I got burned out and got depressed for a while. So if you're looking for a…
The only thing I don't like about Unreal Engine is how to navigate around it inside the engine itself. Can I make it feels like I'm navigating inside Maya ?
So i'd like to create a sculpture simillar to this one, and i am wondering how this artist would have split up his model into printable sections. What subject, what tools and what methods did he use to cut up the mesh into those puzzle pieces?
1st iam717 https://polycount.com/discussion/237071/brawl2-character-r-m-iam717#latest Its a hilarious mashup, love it! A lot of thought process went into it as shown by wips. I particularly loved the small details like portal animation, dice with punching gloves and 'pain' written on Kuato. It also shows nice UV layout and…
I like low poly in the sense that I'm usually left in awe how artists can get away with creating a strong silhouette with so few polygons. It screams to me efficiency, optimization and a strong understanding of shape profile. Also I like doing low poly models than Sub-D. Sub-D just pisses me off.
lol - true to life reenactment 10/10 would watch again. 15 likes 139+ views you got to make another now. Were you force against "your will" to make this? Animations a bit rough but other than that better than most things I've seen tried. I think you found a calling for youtube for at least a bit my favorite parts where:…