Zremesher doesn't currently seem to respect the guides too well unless you really crank their strength up to 99 or 100 (and even then it might not work to well). This has been a common problem for a while now, ever since they changed its algorithm to reduce spirals.
Jerc and I are two different person ;) The supersampling in SD basically works the same way, if you choose 8x it computes the map at 8 times the output resolution. The only difference may be the algorithm to downsize the image. Which one do you use in PS ? Nicolas
This is a completely wild guess but instead of increasing the DynaMesh resolution try increasing the size of the model under Tools > Geometry > Size > XYZ Size. My thought is that at very fine resolution the algorithm is messing up, but larger size and a smaller res might change the math to work.
I make High_Poly Weapon, my 1st model without any helpers only me and xsi and my knowlogy about weapon which is zero about matching pretty simple algorithm: creaty camera, put image, creaty box, find DOF and perspective
Hey, Similar to Inktober, #Nodevember is here. See Adobe/Allgorithimics post: https://magazine.substance3d.com/substance-designers-nodevember-is-here/?fbclid=IwAR0LobJ5PgfWtpGxYzYvRQJ7lfuF4e_B3vmHPZwqaNedCZeYjCxrovAFzKg Thought it would be fun to post our progress here, but they encourage everyone to post on their forums…
Yo, I’m a programmer and currently working on an algorithm for computer vision. In essence I want to recognize patterns in the color values of an image by checking if the RGB values increase or decrease in certain areas. When you want to make your images brighter or darker, are the red, green and blue values similar to…
Welcome to The Beast Character Art Contest! In any adaptation of this universal
theme, between the Beauty and the Beast, the Beast has always been
the most fascinating character. He is a freak of nature, a monster,
an anomaly who doesn’t belong in the world he lives in. But as
strong and scary as he may look on the…
Then make something that isn't based in reality or trying to replicate it. Follow people that do fanciful and epic concepting and 3d. Search for surrealist 3d artists(they exist). Look into machine generation and various algorithmic designs. If you don't like something don't consume or make it.
Looks like you are using the miter type tri. Try switching to uniform and it will work as you expect. The reason we don't change the algorithm for the older types is because if you have a scene saved from previous versions it would alter your model.
Damn this looks awesome. Any plans to implement a simple mordor pixel walking algorithm? :D SophieH, he's talking about Mari, quite a few folks call it Mary for some reason. I guess we have Max and Maya, why not Mary