The 2018 Fall Student Gallery is here, and it is invariably better to show than tell, as any digital artist industry professional will attest. This a visually-focused field, so it’s only natural that the most effective way to communicate is with pictures rather than words. That holds equally true at the CG Master Academy,…
Platige Image is an award winning animation studio for
creative endeavors specializing in designing CG imagery, 3D animation, and
digital special effects. At Platige, we combine film and advertising work with
a strong passion for art, education and entertainment. We are currently seeking experienced Senior Layout/Previs…
Platige Image is an award winning animation studio for
creative endeavors specializing in designing CG imagery, 3D animation, and
digital special effects. At Platige, we combine film and advertising work with
a strong passion for art, education and entertainment. We are currently seeking a Junior Layout/Previs Artist Role:…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Senior Lighter/Comp Artist join the cinematics team (Packteam). Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in…
Coming in late here, but I've read all the posts and in my own personal experience, being a generalist has worked great. I've tried specializing in one area of production, but ultimately end up getting into other areas out of sheer curiosity and a desire to learn. I started with character modeling (like everyone it seems),…
We are a Game Art Development Studio based in Los Angeles, dedicated to providing the full range of art services for Mobile Games, AAA Games and Cinematics. What We Do We are equipped for the following tasks:* Character Modeling * Rigging (Characters, Object and Props) * Animation (Characters, Objects and Props) *…
n-Space, Inc, fresh from our successful completion of Geist for the Nintendo GameCube, is staffing up for our ground breaking Revolution title and is seeking the most talented and dedicated artists to join the team. n-Space is located in sunny OrlandoFlorida, one of the largest and most exciting expansion cities for video…
Hey everyone, I'm an pretty generalist 3D artist and I'm really interested in the new built-in cinematic capabilities of Unity. My big current project is a Unity short cinematic about a fantasy forest that's actually part of the neck of a giant, mysterious stringed instrument. I estimate that I'm about 35% of the way done…
I was definitely curious how they have these grooms working in real time without a crazy performance drop. Perhaps its just for cinematics? But even still kinda curious to see how heavy it all is.
(shrug) Yes, that's my point. A general audience is considerably less likely to think about the movie they're watching. They are just looking to immerse themselves in an experience for a few hours, usually surrounded by their friends or family. That's how most people spend their time at the movies. But trying to say that…