Hi all! I'm Dan and I'm going to be posting updates here
about my final major project at Uni. It lasts for 20 weeks and I'm going to create a series of
characters. I've decided to split my time up in to 3 smaller projects to make
it easier to manage. For the first project I'm going to make a Monster Slayer for
The Game…
***FINAL PROGRESS*** ***CONCEPT*** By sixmorevodka @ cghub ***ORIGINAL POST*** I wanted to post a bit of progress here to get some crits and feedback as this is the first female character I've ever created and 2nd character total. I'm feeling a bit let down by my progress, as these are portfolio pieces and not up to the…
Hey guys, I've been working on this character for some time now had some problems with my computer so it took a little longer as I expected but it's done. The character was for the polycount character challenge a while back. I'm hoping to receive as much feedback as I can on it soI can learn from it for my next characters.…
Here there everyone, I apologize if this questions has already been asked before, but I had trouble finding the answer and I could use the help. I am a beginner and I am having trouble getting started. So, my brother made a model in blender 3d 2.55 beta. Then he made a UV map of one of the characters boots. I just made a…
Hey all! I am a struggling 3d student, on my second year of studying 3d for game art, and I find myself in need of some technical feedback/advice. About a month ago I started work on what would be my second game character ever, and I have now gotten to the texturing process, and am starting be unsure of what exactly I am…
iClone to Sketchfab update! Enter to win a HTC Vive VR! Are you ready to show off your character design and animation? Do you want to immerse yourself in the 3D world with your character? iClone to Sketchfab is a fast and easy way to prepare and upload your character for sharing in live 3D anywhere, even in VR! We’ve…
Hello everyone, I am Theodor, currently doing my masters in Game Art and Design. Throughout my masters I want to focus on character art. Looking forward to making connections and developing my skills. Any kind of feedback and advice is highly appreciated! I will just break the ice with my first project: The Mirk Character…
Cool project. There was just some feedback in another thread that I think could be directly applied to your own character: https://polycount.com/discussion/232558/wip-anime-type-character#latest You mentioned that your computer was on fire because of too much polys. You might find that both your speed and quality go up if…
Hello, i'm a freelance character artist,mostly specialized in very low poly characters (DS and PSP specs) but i can do next-gen characters too. Texture or poly limits are not a problem for me. Please contact me here: gbuxheli@hotmail.com Online Portfolio: Genz.Cgsociety.org Here are some of my low poly characters. Altair…
I've been putting together a real-time character project of Rocket Raccoon from Guardians of the Galaxy 3. My goal is to get the character to visually look as close to the movie version and running real-time in UE5. Right now I'm still in the concepting/high poly modeling phase, trying to get proportions and costume…