Learn python if you are interested in Tech Art-ing. It's used for scripting in Maya, 3ds Max, Blender, MotionBuilder, and Modo. Probably more. Most programs support multiple languages. But Python is the common one. There are different types of tech artists. Some are mixed or do everything. 1. Tech Animator - Does rigging…
Hi, I am in a situation where I will start stying Game Development, I will test different areas (Environment, Concept Art, Tech and more). I have been offered to keep my current computer (M1 Max 64GB Ram Macbook Pro) at a low monthly rate. Does Unreal have full support for Apple Metal yet? Especially Nanite and Ray…
Hi. Thanks earthquke, I'm glad that you've added it. I found an interest article about tech from The order 1886, using a tech called aniso Kajiya to get some realistic specularity at their hair shader. There is also a new tech called Marsechner as well. I'm not a tech guy, I don't know if you are using something similar to…
Attention tech artists! What is a good tool idea for a beginner-intermediate tech artist to put on their portfolio that will also be great for learning? :3 I am a solid 3D artist who can also code, but my implementation experience is low. Also my emphasis is environment art!
Nanite-like tech is in the chinese-market-specific (for now, anyway) branch of Unity. Seems fair to expect this stuff in time to show up in other engines as well. In my opinion disk space/download size concerns will make sure this tech gets applied very selectively on projects that actually have to ship. Download size…
This is a great idea. I would ask over on Tech-Artists.Org. We had a discussion about this a couple years ago. http://tech-artists.org/forum/showthread.php?t=429