Specialized in 3D stylized environments and props. Uses ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi. Highly motivated…
Catalyst Interactive Studios is seeking a talented freelance 3D artist to help create original assets for an upcoming Unity-based indie game. The project is centered around a stylized, atmospheric world that blends grounded natural environments with increasingly surreal and reality-bending elements. We are looking for an…
Hi everyone! I’ve just finished creating this fun, stylized 3D toon bag model using Blender. It’s perfect for games, animations, or creative projects. You can check it out and grab it on TurboSquid: https://www.turbosquid.com/Search/Artists/Smoothi-Loops I’d love to hear your feedback or suggestions. Let me know what you…
I would love some C&C on my stylized rendering attempt :) I've added some cel-shader lately and worked on the particle effects (you can see it at the torches, though a little bit hard to read atm). Here's the current most stylized version: And here is a comparison shot showing different levels of stylization:
Hello Everyone, First of all thank you for your time reading this thread. Second, I love 3D but I'm passionate about stylized art. I was always avoiding studying it because I'm not very good with colors (colorblind)... but I decided to find a way to overcome this. I want to get a job at Gameloft Toronto, they do only…
You can find the finished work and an attempt of making a breakdown here: https://www.artstation.com/artwork/zD2rO2 Hi everyone! I started working on my first stylized scene. I was encouraged to do so by a course from Stylized Station. Since it is still new to me, I present to you my iterations of the composition. In this…
Hey! I’m excited to share this new tutorial, where I'll guide you through the entire process of creating a stylized rifle for video games! We'll cover everything from concept to final render, breaking down each stage to make it easy to follow. https://www.youtube.com/watch?v=yHCIAm8WyYw Feel free to reach out to me if you…
I'm looking to create 3D stylized assets and props of various Solarpunk styled scenes like this example: (source: https://www.artstation.com/artwork/dOxBwe ) STYLE I'm targeting a cartoon/anime stylized style similar to "Valorant" or "Borderlands 3" or "G.I. Joe: Operation Blackout": Another example of the targeted…
My name is Renaud and I'm a freelance character and prop artist from Belgium. I have now 4 years of experience in the character creation pipeline. I am specialized in stylized handpainted/pbr art. I can also work on realistic hairstyles. If you need any stylized character/prop for a game project or you simply want to…
Hi! What possibilities have i to create a stylized texture with new dDo? Is there a good Tutorial for that? Can i only use the "Clean" and "Stylized" Section for Stylized Texturing? Because the other will maybe look to realistic? I would really like to know how you guys doin dat! Greetings