Hello Here is a torso I did for practice based on a 360model from anatomy360.com Any critiques and comments are most welcome, and don't go easy on me, I'm here to learn :pleased:
I would really recommend taking several steps back. It seems all too common for folks to want to jump in to painting the super epic, complex ideas in their heads before they're ready to tackle them. At the moment you're painting big ideas, complex scenes with a large amount of strokes. Each one of them as a result winds up…
Hey everybody! Last week I had some free time and I decided I'd make something to give back to the community. Polycount and sites like it have provided a lot of good learning material for me over the years, and I figured maybe this will help someone else out. I noticed that I have a number of students following me on…
My new study, Just for fun and practice :D I hope u enjoy it CC very welcome! Best resolution and process in my artstation page :D https://www.artstation.com/artwork/1kVGZ
can i give you one good tip? it worked for me, i reached this conclusion based only on experience. its the story of my modelling life hahaha so... i started as a char artist. my first char was this one: (yes, i still keep my oldest work. it might be like 4 or 5 years old by now xD). at the time i had no idea of what…
I've been feeling discouraged from making stuff and posting, but I'm trying to make an effort again. The main issue with all my models is inability to adequately pose them: they have a tendency to break in a way that I can't quite fix. The legs become too short for sitting poses, the arm twists break silhouettes, the…
Greetings and Salutations; I am going to be using thread to load my anatomy practice in zbrush. Feel free to comment / critique / suggest any tips, if you feel the need to do so. Kind regards
Hello! For some background: I'm a student (recently turned 15 years old) in Ontario who just joined high school grade 9 nearly 6 months ago. After just becoming really fascinated by Artstation work, I decided, about 8 months ago, that I wanted to work to become a professional artist (currently interested in both 2D and 3D)…