Hi there ! I'm working on a scene for my portfolio, so I figured let's make a progress thread to share my work, maybe get some feedback and give myself some extra motivation to update it regurlarly. First post on polycount ! Here's the concept I'm starting from. It was made by talented Namkoart. Go check his work if you…
For me Digital Sketchbooks is like paint sketching etc but i doing Zbrush 3d Sculpting mayeb i am wrong or not no meter this can be Digital Sketchbooks or 3D art who ever want to see there liking of this i want to be this my and others reminder keep on doing something what u love u can make big progress no meter what kind…
I'm building this surface in Blender and want the face division here to be more natural and reasonable. Could you tell me if my current topology is correct? Are there any better ways to split the faces? I can't share the full model since the product is still in progress. I’ve tried many solutions on my own but haven’t…
Making a post apocalyptic character inspired by this piece from Thomas Wievegg https://www.artstation.com/artwork/xzoyA2 I'm doing a version with and without a helmet. For the without part I'm using Danny McBride. A wip for now but I'll update with progress
Hey guys, I started posting in WAYWO so I might as well make a progress thread too. Here's two very recent works, a Divinity: Original Sin Fan-art and a random paint with random text. Fan art: (all chars belong to Larian Studios) Random paint with random text (inspired by Fightpunch):
Hey, I'll post some of my stuff I'm working on here. Progress on my first animation for the workshop: http://www.syncsketch.com/playground/d9d49245d885439296c64b69fa0e967f#95550
No, not more detail...less in fact. I meant just get the basic form and silhouette in first. By the looks of it, you might be using a higher dynamesh resolution than you really need (that beveled faceting being a tell) I'm a big proponent of working from low to high and stepping up progressively only when you need to, and…
Hey guys I finally got the access of this forum and I'm happy to introduce you to what I'm currently working on... So here are some process wips of the Bone Bow that I want to accomplish for Clinkz (Bone Fletcher) for DOTA 2. There's a lot more to come. What I mainly want to accomplish here is that I want to reach the…
https://www.artstation.com/artwork/JlnwEz Here is an environment and a car (Game Ready) that I did for "Hajwala 2 - still in progress" , the first game "Hajwala 1" it's the best Arabian racing game in middle east , it have a 28 million download in Android and iOS and the first Arabian racing game released on PS4 I used :…
Just making my progress thread, so here's an initial rough sketch/ silhouette. Im still very new to painting in photoshop so any and all advice or tricks are greatly appreciated!