UPDATED GAMEPLAY: Youtube Gameplay Video This is an older project of mine brought back to life part time this week. Some time back I was watching some Youtube game play of Cobra Triangle for the NES system. It inspired me to do something similar on the mobile devices. So here we have my start. If anyone is up for testing…
Hello guys, We are an indie team game developers, and from now to the next upcoming 2 weeks we are going to release our first 3D game on mobile using Unity. I request assistance from the experts when it comes to optimizing the entire game. I do understand that I should check quality and player settings in Unity, but I…
I've finally got around to capturing some gameplay images and video. I've neglected updates far too long, but I have been working on the game quite a bit lately. And lastly some low res gameplay video. Please forgive the framerate issues, they are a result of the screen capture software. [ame="…
hi there I am looking for 2 characters a male and a female teen in everyday clothes like jeans t shirt etc in hand painted stylised texture /character I only need a 1024 diffuse map the other 2 I need is one character but with two texture variations tri count -2000-3500 no rigging required but must be game engine animation…
So yeah. Been wrapped up in this the last few days. Constantly iterating on it to find better ways of doing stuff. It's a mix and match of various tutorials and my own hacked together ideas. Most of today was spent trying to get the controls more decent and splitting up the model. Various videos in my channel of the…
Hello there! We're looking for young talented 2D/3D artists to create awesome original games for mobile platforms. Traditional drawing/painting skills and fluent English or Russian is a must, any other skills you have will be very much appreciated. You can work offsite for a while, but eventually you'll have to move to…
I'm having trouble getting fog to work properly in the mobile previewer. The look I'm going for is quite simple. Imagine a city on top of a tall hill. It's sunny on top, and the hill pokes through a dense fog, so you can't see the bottom of the hill. I want the impression that it's a hill top poking through a cloud,…
An opportunity has arisen for a lead artist on a groundbreaking 3D medieval / fantasy style MMO for iPhone and iPad. Good experience of 3DS Max and low polygon 3D art is required, as well as experience creating medieval or fantasy style 3D models and environments. Responsibilities of the post include determining art…
Hi everyone, We are looking for an Artist that can make some low poly military assets for our flying game. We are working with Unity3d engine. The game as reached 30 % of completion by now (started one month ago). Difficult to give a release date now but we hope to complete it at the beginning of march 2014. I am the main…
We are developing a mobile game and have not hired a unity engineer yet. We are doing all the art first than planning on hiring a unity developer to put it together. The 3D modeler asked me what polycount am I looking for in the Character Model and stumped me. From my noob internet research it seems around 1500 tris seems…