I'm trying to find a copy of the deep paint 2.0 freeware application and the very official mirror on downloads.com seems to have been discontinued. Anyone know where I can snag a copy?
WW 2.0 was released last week and today there is another release with WW 2.05. The system is being updated for easier workflow and more intuitive settings, along with enhanced features. Primarily, WW 2.0 is moving a lot of data storage to custom attributes in core objects. (When I started this project, I didn't know about…
I can see on this forum that some threads address the topic of texture painting software, but I haven't seen all the major options compared. If i'm looking to texture high quality nex gen characters, I'd like people to weigh in on what the best option would be if you have to purchase a single program (of course in…
Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
So after 9 months of waiting I finally got my version 2.0 of myself. He's a little smaller and has been causing me to crash a lot. However, I think he'll be worth it in the long run. Collin Stanford Parnell 7lbs 5.5oz Feb, 8th 2010 11:17am Peace! B
The diffuse isn't the problem, compare the Ryoka model with the Ryoka renormalized model. The latter is with smoothnormals applied to the normalmap. I'd like to know if others run into the same problem with their models or if that only happens with mine. For thirdperson viewing I use this in a cfg: bind kp_uparrow…
@pior Also didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
Hi, I'm currently having issues trying to get a batch render out of maya hardware 2.0. For some reason, when I press batch render, I end up with this result: http://i45.tinypic.com/xlfp7t.jpg Am I missing something? :( help
I am pleased to share this decal pack which I created for my vehicle projects. It is very handy and useful when creating an interior for any vehicle. I hope you guys find it useful too. Happy Stamping Cheers 260 Vehicle DashBoard Icon