Thanks update: I've started working on her club outfit I'm hoping to render it in that cinematic dim lit style in Maya Transfering everything over to maya is usually the stage in the project I can get stuck as a lot of tutorials use zwrap using textures from texturexyz, but it's not available for mac so I have to make all…
The octet of tree monkeys responsible for the Marmoset Toolbag have released a free update today, version 1.02. But don't assume this is a wee update. In fact, so much of the tool set has been updated that if it was an Autodesk product, we'd be talking about whole number version increments. I've copied their new release…
Heyyyiee, I'm currently working on a personal 3D modeling project, which is a detailed F-15 Strike Eagle. And I’ve decided to dedicate this thread specifically to the cockpit and avionics section of the jet. I’m aiming for a high level of detail and accuracy, referencing real-world schematics and pilot footage wherever I…
Had a very hard time updating to 2.2 (weird) For those of you having issues I did the below and it sorted it: Download the quixel suite 2.0.2 offline installer. uninstall the quixel suite using the quixel uninstaller and delete all registry entry's from quixel. Update the Microsoft .NET Framework 4.6 via windows update and…
Thanks for taking the time to find the links! I'm going to drop a PM to a moderator. Well, a mix of the two. Keeping the preview and document in sync currently requires the targeted layer groups to be exported to a temp folder and loaded onto the model. Even if the process is handled automatically by the panel, it is not…
We’re thrilled to announce the release of Marmoset Toolbag 3.04, a free update for all Toolbag 3 users. 3.04 brings a number of exciting new features and enhancements to both Toolbag and Viewer. New baker outputs and workflow improvements, animation support for Viewer, and improved shadows headline the release. Click the…
We are looking for a 3D modeler to help update some existing racetracks for our mobile racing game Assoluto Racing. The work would be taking the base of an existing track and updating the assets, materials, and textures to fit with a new more modern real-time lighting focused PBR workflow. The engine is Unity and the…
Updated several areas for a more cohesive style, updated hair. High poly roadmap: 1) enlarge the hands; 2) update the wraps to be chunkier; 3) Update goatee
We’re a passionate and reliable 3D outsourcing studio delivering AAA-quality assets for games and films. Whether you’re building an indie prototype or shipping a full-scale production, we’re here to help you bring your ideas to life — on time and on budget. What We Do: * Character modeling (stylized & realistic) * Props &…
Okay, yeah, I did mess up subsurface after all. While fixing it, went back and repacked and reorganized all the maps. Also changed all the light and exposure settings. Should be a little better now. Boi, will there be A LOT of cleaning up to do after this! The project folder is almost 15GB with all the paranoia-fueled…