I second the Lide, but all I've ever scanned in are pencil drawings. Honestly, scanning pencil drawings...is not rocket science. :p Just give your drawing enough of a margin to avoid parts getting cropped off. I just use the grayscale scan at 300 dpi and tweak the levels in Photoshop.
Well thanks a bunch Sonic and KDR. Helped a lot, i think i'm going to go with a 256mb 6800 ... yay, i'm all excited now. Edit: now looking at it... I can't seem to find a 256mb 6800 on newegg that is also AGP... . shucks. only a 6800GT and that one is about $300...
I respect those guys enough to know they know what they made. I know why they made it too. here is the reason: http://www.metacritic.com/games/platforms/xbox360/modernwarfare2?q=modern%20warfare%202 here is the difference: http://www.rottentomatoes.com/m/transformers_revenge_of_the_fallen/ (compare with link above)
Did you mean to say 220 watts? That sounds just a tad too low but I doubt you'll need a 1,000w PSU either. My guess: 300-400w. Try this out: Power Supply Calculator Just put in all your parts and it will calculate a recommended range.
Yeah, and I've got a 10k version too, but I'm going to continue forward with this - I optimized it down from around 30k originally. I spent about 2 full days on the low-poly, including unwrapping and smoothing groups. I'm trying to find time now for the bake.
This download has an updated version for Max which should have a better UI with proper names and the invertY attribute showing up properly. That is unless I forgot some semi colon or something alike when editing it in Notepad++ :) Download link (Maya 002 and Max 003 versions)
I´m new in the 3D modeling (I only have 2 months of experience and I am learning by myself studing tutorials that I find in the internet) so don´t be too hard jaja. Nowadays I´m using Blender for modeling and Photoshop for the texturizing. This are my first 6 models, that form a set for the Dragon Knight: Dragon of Olympus…
Here is the environment you will be improving Quick gameplay tease, we have a ways to go but it's quickly shaping up! https://www.youtube.com/watch?v=1VO7M1hgkjA We're looking for an artist who can whip up a fantastic blend of rock and floral elements and create modular type assets in this realm at a very high quality. We…
Hi everyone! I've been modeling for a while, mostly in Maya, and have recently started working in mobile game modeling. I am having some trouble and would like to know if anyone has a general workflow for modeling super low poly models(100-300 tris) I am currently working on this model and have 100 tris to do it in!
hi there i need an iphone spec environment the code is finished for the game and just waiting to the art to be finalized so that it can be released on the app store will pay 100-300 us dollars depending on quality need a castle ,a catapult,a bridge,a skybox,a terrain will pay via paypal as soon as you can post screenshots…