Just a place to dump my environment work, I think I'd like to keep this an on going thread for all my work (if I can keep it up.) So I'v started with this idea I had for an environment, no small inspiration coming from places like Kolwoon walled city and Hong Kong corner houses, etc. But if I take it far enough I'd like to…
Hey Polycount! Wanted to start up a thread for an environment study I'm doing on Bloodborne's Hunters' Dream. It'll be a good break from what I usually do, and give me a new environment to work on so when I go back to some of my other work, I'l have fresh eyes. I'm focusing on the inside. The lighting and gothic style of…
Hi everyone, After been quite absent from the boards in recent months mainly due to the birth of my second child and starting Ubisoft Reflections. I'm finally ready to get back into the swing of things. This is the latest environment that I'm working on and it's based on a piece of concept art by Victor Jonsson. It's still…
Naughty Dog Santa Monica, CA www.naughtydog.com Environment Artist About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and…
Welcome everyone to the 84th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War and League of Legends. Full…
Hello everyone! I decided that I am going to focus on 3D Environment Art. Nonetheless, I am confused of what is needed or seen as impressive in terms of portfolio. All that comes to mind is that I need to show strong sculpting, modeling, UV unwrapping, texturing and optimization skills. I have been thinking of making 2-3…
Hello my name is Kyle, I am an experienced Environment Artist with 7 years technical experience working within 3D applications. My field of choice is in environment art but am proficient in character rigging and animation. I have been working freelance for a few years for various clients providing artwork for different VR…
Environment Artist @ Armature Studio The role requires excellent modeling and texturing skills with solid experience working with a variety of tools to integrate assets into the game engine. Candidates must have a strong portfolio showing an understanding of composition, color, and lighting. Examples must show ability to…
Hey guys. I am looking into making a modular environment based on this image: I know about some of the basics of perspective match and using the grid system. I am not sure how I would go about modelling a modular grid based environment whilst still matching the perspective of the concept. My attempts at trying to model…