Hello guys, this is my fist work for skin sci-fi 70s-80s workshop steam link of my workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=691964201 "Godzilla and "Alien" style elements used for the gun link: http://www.scifijapan.com/IDW/godzilla-rage-solicit1.jpg…
Hello, Polycount! :] I would like to start out by saying im a big noob at this. When the Dota 2 workshop opened up 10 months ago i knew i wanted to get in on this, but it was also the first time i ever used a 3D modelling program. The 1st and 2nd items i made somehow got accepted, but no luck since. I now have 39 items in…
Hey All, I wanted to let everyone know about a new company that I have recently setup called Digital Apprentice Workshop. Digital Apprentice Workshop is going to be producing top caliber DVD and Down loadable Tutorial Content for Animation, VFX and Game Artist! All products will be authored by industry veteran artists.…
Where I wanted to go with my thing is that someone can live and breath art without grinding out work at a desk, the way I see it is that everything factors into your growth as an artist. To call this being an art monk seems wrong, but this is probably just me being fussy with words. Like you say though, you see entry level…
Hi! I'm happy to have finally joined Polycount. One of the reasons I decided to join was to team up with a texture artist or a group to create TF2 items with. I've been working with TF2 for a while to learn the ins and outs of modifying its game content, while also learning how to create 3d models with blender in my spare…
Another thought : since we already have a system in place for monthly item contests, complete with judging and winners (which makes sense in this case, because there are actual prizes being given away by 2 third parties), why not start by simply bundling the past winning items still stuck in workshop limbo into…
Welcome to our Dota 2 Monthly Community Competition #21 The theme will be based on this cosmetic list We are getting the 3 heroes with less cosmetics that are supported to work with. We are also keeping the SINGLE ITEMstyle, If you want to work on a set and post it here for feedback is totally fine, but just post one item…
Hello Dota Item Makers, I've been busy trying to wrap up my first set - a set for Spirit Breaker. The theme I was going for was his charge. I wanted him to have a giant horn attached to a piece of protective shoulder/back armor shaped with a bit of forward motion. For the wrists, I used the horn idea, and went for two…
I've been lurking for awhile, looking at all the pretty things everyone makes. It's been quite daunting to post anything. I figure that since I have time to work on stuff myself, it's time I start posting the stuff I'm working on. Except it's all crap. My goal with this thread is to get better. Generally speaking, I like…
A post from the steam forums by a dev: "MODO Steam Edition will have the ability to export to a limited FBX. It is limited to non-commercial use outside of creating and selling items in Steam Workshops. Re Animation: Currently there's not a lot that you could do with custom animations within the context of Steam Workshops…