I can't wait for the release of Diablo 4, so I decided to build an environment using Unreal Engine 5 to hold my anxiety. Diablo 3 is one of my favorite games, I've finished that game multiple times playing all night long, the same passion of playing it is the same of building it. I did almost everything from scratch,…
Wolves is a fan made Mechassault game running in Unity. For those unfamiliar with Mechassault, it was a fast paced 3rd person shooter set in the Battletech universe (more info below). I've been acting as project lead and lead artist on the project for just over a year now, this is a serious project with many models fully…
Here's where I'm not posted for a while but I show some pre and post progress. I would love some crits and help on how to make the head piece work on this awesome machine. This one is the pre development. ;)
Hello everyone! I have been concepting-modeling-texturing some weapons based on the amazing WOW. Hope you like it ;) BTW On the first image the Orc Portrait is from Blizzard Entertainment but the weapons are my own...
I really love how her face is looking. I'll just comment on the cards as that's my jam. Looks like you've got some good placement going on so far but I think the textures could be improved. So far, they're all kind of 'samey' and the best way to get variety is to add some negative space (in red) - this will help add depth…
This is a project that i did for my vehicles and mech module at university. We were tasked with creating a mech of our own choice/design and i decided to base mine off of a collection of different types of Gundam. The project has already been submitted at this point however i do plan to continue working on it so C&C is…
Hey guys so recently I've got back into concepting 2D and Jinx being my favourite champion the LOL universe and since my 3D skills have been picking up I felt I needed to go back and recreate what I started a few years ago, any feedback is most welcome to thank you