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Diablo 4 - Fan Art

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davidtoledo polycounter lvl 6

I can't wait for the release of Diablo 4, so I decided to build an environment using Unreal Engine 5 to hold my anxiety.

Diablo 3 is one of my favorite games, I've finished that game multiple times playing all night long, the same passion of playing it is the same of building it.

I did almost everything from scratch, except for the blood decals and some small props like boxes, vases which are from Megascans.

This environment really challenged me, I've learned a lot of good tricks in substance designer and vertex painting.

If you have any feedback please let me know so I can improve in the next environment :)

Gameplay video :

https://www.artstation.com/artwork/ArAVON

Cam03_DavidOuro_Diablo.jpg

DiabloGifProgress_DavidOuro_opt.gif

Cam01_DavidOuro_Diablo.jpg

Cam05_DavidOuro_Diablo.jpg Cam04_DavidOuro_Diablo.jpg Cam01_Close_DavidOuro_Diablo.jpg Cam03_Close_DavidOuro_Diablo.jpg Cam02_Close_DavidOuro_Diablo.jpg Cam04_Close_DavidOuro_Diablo.jpg DavidOuro_Diablo_Breakdown.jpg DiabloFanArt_DavidOuro_VertexPaintopt.gif assets_DavidOuro_Diablo.jpg


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