I can't wait for the release of Diablo 4, so I decided to build an environment using Unreal Engine 5 to hold my anxiety.
Diablo 3 is one of my favorite games, I've finished that game multiple times playing all night long, the same passion of playing it is the same of building it.
I did almost everything from scratch, except for the blood decals and some small props like boxes, vases which are from Megascans.
This environment really challenged me, I've learned a lot of good tricks in substance designer and vertex painting.
If you have any feedback please let me know so I can improve in the next environment :)
Gameplay video :
https://www.artstation.com/artwork/ArAVON