I would join you any day :) . Sweden is one of the happiest places in the world! According for Forbes it's #4: http://www.forbes.com/2010/07/14/world-happiest-countries-lifestyle-realestate-gallup-table.html My two mother countries are between #115 and #148. :( . Canada is # 8, nice.
Hi everyone! This is my first post in the forum and a bit excited. In short, I graduated architecture dep. at 2020 and worked in archviz area for 2 years, half of a year as freelancer and 1.5 year in a studio. Then I decided to shift my proficiency to Hard Surface Modeling by creating game-ready assets. For almost a year I…
Ho yes arms were too small, i now changed them to around 1.5 head upper arm and 2 heads lower arms. Also check when i rotate the arm it seems to align better with the Bellybutton. I will see for some cloth now :)
and because of the image limit, a second post: And a new highpoly wip that I have worked on a bit now and then the past 1,5 week, a lot of parts are still in blockout stage. Quickly rendered in marmoset2. concept: http://halofanforlife.com/wp-content/uploads/Rail-Gun-concept-Sparth.jpg
thanks for the comments! i will work on the quills thanks for pointing that out! i just did a small render, to see if i will be able to put the chains into the lowpoly by not getting over the limit :D for the arms for example i have a limit of 600 tris this piece has about 180 :)
Thanks! here is a pic of the texture. Not so impressive. The uv was put together without much thought 1.5 years ago. I use 3d coat for my texture workflow. I find it very easy to use. Some color and sharpen tweaks in photoshop are made at the end.
Noors : I'm not exactly in Nantes (30 kms south), but for the price you pay, I rent a 115 sqm house with 300 sqm garden :D and I'm 1 hour drive from the ocean. But yeah Nantes is a very nice city, I go there quite often.
There were way too many good games that came out this year! For me, top picks would be Empire: Total War (after patch 1.5, this game is 100% epic), or Left 4 Dead 2. I'm sure there are more, but I can't seem to think this morning.
Hi guys, today (1.5 hours from now) on this channel https://www.youtube.com/watch?v=ScdKUoRECQI will start some streams about character modeling for production in Maya. Streamer is Lead Modeler of biggest production studio in Russia. So, we are wating for you and your questions !
Yeah I meant the same as Oglu I just didn´t explained it the correct way I guess :) I had this recently when I exported to mari. Each UV Polygon was disconnected and flipped 180°. This happened to me when I used the OBJ exporter.