Once you enjoy doing something, it becomes a physical part of you. I love modeling. I want to create as much detail possible. Even 18 hours a day still feels extremely short to me, because when you stop, you feel like you were only 2/3rd's of the way to finishing something. And when you start the next day, you lose the…
Hey there , You have pretty good stuff out there , you shouldn't be without a job for long , probably they didn't look for concept artist at this moment I have 2 general and 2 specific suggestions :General :You have good enough stuff to not say to everyone that you just graduated ,if they ask you its ok but don't start…
Hi!, I’m
currently jumping to blender and I have some (or a lot of) gaps in my knowledge of blender so
maybe this is something stupid. In blender I
can use G or the move tool with gizmo. If I use the G I need to constraint via
short cut the axis/plane or work on screen space. With gizmo I must select the
vertex and use the…
i realise that this can be largely dependant on the engine you're using, and how it handles alpha channels and the like. so here's the question: how do you handle hair? how would you go about recreating FFXIII style hair? are you satisfied with the current "limitations" when making it? what do you think could be done…
We are looking for you! But who exactly is 'we'? We are GTDesigned, a small group from all over the world. We all have one thing in common; one project, one goal and we have a strong belief that it is gonna happen. We are a group of 11 enthusiasts with a connection to the Gran Turismo series. This game has something, a…
No it's not a pluing. Adobe made "material" panel few years ago where you could load sbsar. it reads a layer as rgba input. Makes it into smart object and put live sbsar processing on top of it. So far I use height to normal map ,height to smooth curvature and height to AO "materials" It works best if you document follows…
i saw a thread similr in cgtalk , about people who dont have a clue what cg is still want to imply that pressing buttons does everything , share your stories, etc , we might have a laugh or two blabla... mine : Random person : So they told me you work with computers ? me : yeah , Cg design ( if i said videogame artist or…
Mainly, just curious about what people's goals are for their position in the industry. I mean, do you want to be an art director? Or just a simple character artist so you don't have to deal with all the management and politics? What about a producer, using game art as your way into the industry? What types of games do you…
Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
There is a guy named Michael Pavlovich who puts out good tutorials on youtube. I'm sure there are other artist like him, he's just the one I know. But this dude is fast. Like he's on speed or something. Very smart dude -- ton's of energy. Watched one of his GDC talks and he just gets going faster and faster. Haha. Anyway,…