Will Marmoset adress the problem Artists have with showcasing their artworks and people ripping your models straight out the viewer? https://www.artstation.com/artwork/xGkLm like happened to Blair? I want to hear your thought about that, This issue has to be communicated with the Artists/Community. Some people showcase…
PS. I've had 3 people email me so far, but then just cut communication after the first email. Make sure if you start a dialogue that you eventually finish it- It just seems unprofessional to me to just stop communication after the first email.
So there IS a way after all... Community college teachers suck. I guess I'd better step-up & nab Unreal and git me models back. Thanks for the tip! You officially know more than my 3D animation teacher at Seminole Community
whatever the fine line is, ultimately all this does is discourage people from running fansites for warhammer, which in turn lowers the popularity of their product. if your games are centered around community why would you ever even attempt to seem like you are betraying and gutting that community?
@Ben thanks for the podcast, it's been interesting to listen to. It does sort of make me chuckle when they talk about how special and unique their community is, it just made me think about the Doom & Quake modding scene. Yes the FPS savages can also form communities.
Hello! My name is Chris and I’m the Project Lead at Archetype Studios. We are looking to expand our art team by adding a Character Artist who wants to join to gain experience, add fodder to their portfolio, and work with passionate indie game developers. Compensation varies and is negotiable depending on capability,…
Company Overview: WhiteMoon Dreams is a new development team brought to life by longtime industry trench-workers who love games and the people who make them. Were a small group, compared to many of the teams making games today, and we put a lot of work into our tools and production pipelines to allow us to stay small,…
When we announced the Escape: A Polycount Challenge we were pleased to be working with such amazing sponsors: handplane, Marmoset Toolbag, Quixel and Valve. Three of our sponsors are tools developers for videogame artists and coming up with prizes was a no-brainer: Let's offer the winners licences to their respective…
JOB TITLE: Modeler/Rigger DEPARTMENT: Modeling/Rigging REPORTS TO: Head of Modeling/Rigging POSITION OVERVIEW The Modeler/Rigger utilizes Maya to create CG models and rigs for an assigned show. This role must anticipate, communicate, and troubleshoot any model or rigging performance issues and ensure overall adherence to…