Hey guys! Hope you're having a great summer! Thought I'd show you something I've been working on when the weather hasn't been great. It's a sniper rifle heavily inspired by the one in UT3 which I'm sure many of you will notice, but I'm still trying to add some own ideas to it. The high poly is far from done still. Got a…
I am going to try and create a few portfolio stunners and this will be my first female human sculpt and character. I am following a tutorial as it will take me through some techniques and programs I have yet to crack open. Namely Marvelous Designer. I am self learning and am going to take a CGMA course this summer. Any…
Hello people of the internet, I'm currently a student and had to make a portfolio website a while back. There are some parts that were never really finished and some parts that could be better. Now summer is coming (in name at least)I've got some free time and want to rebuild a lot on the site. I'd appreciate any feedback…
Hey, everyone! Hope all of you are having a good summer lately. I just started a new project that was based on YuQing Wang's concept artwork. I created the block out level to make sure all of the scales fit with the concept artwork's scale of everything. I created three materials for the wall and floor in substance…
Hi! I just set up a new portfolio. It's kinda basic at the moment because I was pretty sure there would be a lot wrong with it. I'd rather do a little and fix stuff early than a lor and have to scrap a lot of work. Crits welcome! EDIT: A little more info. I'm looking for crits on the website and on the work itself. I've…
Hey there polycounters! Finally bit the bullet and decided to make a sketchbook where you all can hopefully give me some valuable CC. Aims and goals I'd like to join the games industry as a character artist. Hopefully my work will range from stylised to realistic and everything in between. Starting from today I want to…
Over this summer I've gotten it into me to tackle what will be my first full exterior environment, I've done a few mini-environments before, I'm basing my environment on this concept from Star Wars: The Old Republic. Below is a quick terrain mesh blockout in UDK, the cliffs are mostly going to be replaced with static…
hey everybody. I have just finished my first "serious" portfolio piece, I'm a 1st year student at Derby Uni, but I'm using the summer to get my work up to scratch for internship aplications around Xmas. With that in mind I would be greatful if I could get some C+C on the piece. The Tri count is 2776, I really wanted to…
Hello Community, I have tasked myself to create a game in a week that should capture a horror/thriller ambiance to the player. This is the end result; a shivering adventure with a terrifying story... You can download the game here: http://www.joozey.nl/outrun_by_winter Turn off the light and tune up the sound! (to a…
Hi, this would be my first time posting any work on here, and would love to get some crits. This was a scene I have been working on during the summer. The waterfall still needs a lot more work, as it just looks like bloom in many areas, and one of the interior hallways shots has a few misplaced shadows from the Unreal…