So this is my study diary. Hello, I apologize for not having a sketchbook. Since I'm not very good at it, it didn't seem like the right thing to do. I've recently started learning about 3D modeling topology. To truly understand it, I've created a personal exercise Inspired by Frank's posts on this forum :) , The idea is to…
I think the models you are choosing are really bad to model. http://cgi.tutsplus.com/tutorials/creating-a-low-poly-ninja-game-character-using-blender-part-1--cg-16132 If you download the model from here you get this http://cdn.tutsplus.com/cg/uploads/legacy/411_Blender_LP_Ninja_PT1/Reference.jpg Avoid using your own…
This is the finished result of an art test that I just took from a certain video games company. The task was creating a textured game model waist down with poly budget up to 40k triscount based on Brad Pitt character from the movie "Fury" in under three weeks calendar days. It was really a test and challenge for my…
concept by mastapimp420 This is an example work--in-progress thread, for The Polycount BRAWL² Tournament. For full details see the contest brief here: https://polycount.com/discussion/237047/the-brawl²-tournament-challenge/p1
Just to add (maybe this is why I avoid GD - so that I don't rant as much anymore): I'm not sure how everyone feels, but, a personal turn off for me is the association with companies / developers. Beyond just this competition, but as a general thing for comps. I know it's great for exposure, and is a nice way to get artists…
Here is what I've done for the ArtStation challenge "Beyond Human". Based on "Rabsasin" by Khoa Việt More here (challenge page with WIP): https://www.artstation.com/contests/beyond-human/challenges/24/submissions/21425 or here: https://www.artstation.com/artwork/W5PnJ
ah now a female model would certainly be a good base for a challenge in the challenge forum, er, would be wrong to do this in the challenge forum now because of it's existing longevity. PM one of us if you want your female armoured from the 14th.
Thank you for all the warm welcomes everyone! I'm really happy to be able to participate. I'll definitely keep scope in mind. I'm learning Maya as I participate which is going to be a challenge but one I'm ready to take on!
Thank you Ash means alot, primary aim is to have only 1 texture set at 4k resolution with 1024px/m distribution, then finally showcased in UE4 so I'm eagerly looking forward to the challenge putting this 8yr odyssey too bed once and for all.
got the same problem. Once the initial challenge is mastered personal projects hover at 60 - 80% completed. I have yet to convince myself that actually finishing is the greatest challenge of them all. It's a far greater challenge than anything artistic or technical. It's all in the mind...