Greetings! My name is Alain Berset and I am a freelance Senior character/Creature artist from Switzerland working remotely. I am specialized in game ready characters. Here is my Portfolio: http://www.alainberset.com My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character…
Hello @Eric Chadwick I did have a reference which was an Album for a song sound pretty stupid but yes, I was planning on using the Aces LUT in unreal and then use the MF-Chroma Keyer. I don't know if that is right but I would like to to match the color-spaces. If at all that is possible.
hello there, I would like to share my demo on cloth deformations using only linear blend skinning (skinCluster) https://www.youtube.com/watch?v=NjPE0Z5M8cg Screenshots:
My version of the machine gun M247H Variant as seen in one of the Halo: Infinite. Made in Maya and Render with Arnold Main Renders: Grey: Wireframe: Turntables: Shaded Grey Wireframe
Many hours building this from the game series halo Made in Maya and Render with Arnold Main Renders Wireframe Renders Turntables: Shaded Grey Wireframe
Hi all, I've been working on this node based gltf viewer because nodes are cool af, you can check it on the link here or you can go to this demo link. Its still work in progress so its in read only mode, you can inspect the scene but cant do any edits.
Hi everyone 👋 I’ve been working on a small real-time environment inspired by a gothic/occult cave setting, and I’d love some external feedback. This was created as a realistic style piece, with a focus on mood, lighting, and storytelling rather than scale. Tools / Details: • Unity (real-time) • Bakery GPU Lightmapper •…
Heyho! I just released a tiny update, to make FJTools compatible with ZBrush 2026.1 The full patch notes are: - FJTools is now compatable with ZBrush 2026.1 - The QuickMenu now adheres to the "Preferences > UI > Button Size" setting - A bug that caused the plugin to crash when too many variables were used in the QuickMenu…
Hello everyone, I'm making a new piece for my portfolio and I'll be posting here to show my progress and hopefully hold myself more accountable. The concept is by Taras Kuznetsov https://www.artstation.com/artwork/bg3DVg?collection_id=702593 The goal of this project is too: - have a full character from top to bottom with…