I'm in Maya 2018 using V-Ray. My V-Ray physical camera keeps breaking. It renders all black. Regular cameras will render, but obviously the exposure is different. The minute I change it over to V-Ray physical, it goes black. I've tried creating new cameras. It worked fine for weeks and I made no changes to the camera, and…
If you watch the following video, you can see that the textures on the floor and walls (and everywhere, for that matter) are jittery/grainy. The sequence was rendered out in .jpgs, with production quality sampling, but I still can't figure out why the grainy image occurs. I think it may have something to do with final…
Considering the porn industry has been the best indicator of the future of video, I'd say that Blu-ray will get pwnt like Beta-max unless the let the porn flow. And I don't trust their little denial really. Hard to take sony seriously these days.
Hello Polycount!
I’ve been playing Overwatch since the very beginning, and I found the art very
smooth and stylized, so I wanted to try out a fan made character myself too 😊. I will do my best to produce a full workflow of
Ray, the 3 Cushions gran master. LAST WIP : RAY’S STORY NAME: RAY
F. CUEMAN AGE: 66…
Any idea on how to get some type of AO between the meshes? I'm able to get some AO without raytracing (1st picture) but once Ray Tracing is enable it's no more (2nd picture)... Most of the assets on the render are textured with a trimsheet.
I've spent the past 2 days trying to figure out how i can get the shader i downloaded to preview in my viewport I've been using the mix8layer shader and the JS_MultiLayers from http://pixero.com/downloads.html is there anyway to preview them in the viewport instead of having to render each time? thanks
One last bump. £1000 for five days teaching or share each day with others you may know and that will be £200 per day for each of you. UDK or CryEngine Ideas for you to cover but happy for you to lead if you have an idea that you would like to teach. Environment, Character, Vehicle and Assets Maya, Road Kill, Zbrush,…
not sure if this helps but.. on the time of day window about 2/3 the way down are the settings for sun rays and sun shafts. I think they only work when something is partially obscuring the sun in your line of sight as they are part of the bloom effect. doh! found it...…