My first impressions are this will be a creature that will be hunting in the dark. Since it has no ocular senses, and it seems pretty muscular in the lean sense. I expect it to swim fast, quick attacks. I think his main form of attack should be his mouth, so making his front legs have web'd feet would help the creature be…
Looking very cool so far! I like how you thinned out the limbs, its giving the head much more presence to be menacing! For crits, I think the muscle definiation on the creature, along with its shape, is looking more like a grayhound then an aquatic creature. Maybe if you think more along the lines of rough or odd skin…
It's cool indeed. But don't you think it's worth to spend some time making some sketches on paper for this creature, before start sculpting? How he moves, his atitudes, his weight, how is his relationship with its rider... You know, give some background, history and life to him. We tend to think in zbrush as a…
This is really awesome, to comment on the new hands, it looks like this creature took on a crustacean's inspired attempt, I think this fits very well, hence if the creature "uses a sensory system to detect motion in the water in order to navigate" the narrowness of the hands seem more sensitive hence they are narrow, when…
I kinda like the Barnacle bumps on that older iteration, they would suggest that the armor, and most likely the creature wearing it are very old. If you want to go that route, sort of a sea-elf feel to it.
allaze-eroler - Although I will be going all the way through with retop and a game-res model, I will not be rigging or weighting for this project, so I decided to pose my creature in its final position. Thank you though! :]
Hey guys, over the next few weeks I will be attempting to learn ZBrush. I tried and kinda dropped it a couple months ago, but it's time to try again haha. My plan is to create a monster and then a rider that goes with it. I'm going with an aquatic predator theme. My creature is pretty big; its rider will be about the…
Cool design. Really digging the forms there. The presentation needs to be tweaked. Drop the gradient fade in the bg (Document>Range to the left). That screams I just opened ZBrush look. Also I'd adjust the material to push the specular more since this is supposed to be a water creature. Add some sweet looking teeth too!