Hi all, I have a problem with the mesh viewport. In the picture, when I switch to the wireframe view mode, I get some wierd artifacts, without viewing wireframes. I'm using UDK January 2012. My graphic card is : NVIDIA GeForce GTX 560 Ti Thanks for support!
which version of udk are you all using? a friend and i have the same card (560 ti) and i get the wireframe display issue (nov 2011) and he doesnt (march 2012).
Ok, I got the reason but not the solution. I guess my card (560 Ti) can read the wireframe in DX9, but not in DX11. If you switch back to DX9, it should work. Probably a problem with the compatibility.