Forgot to mention that i want to create a 'hand painted texture' look for my diffuse, kinda 'Everybodys golf' style is what i am going for. Here is a concept i made for the cart to give you an idea on the style i am going for:
Hello i am currently created stylistic GOLF assets for my portfolio. The one i am currently trying to get going is a Tee Box. Here is my concept that i made: Basically i want to keep it in-game low poly with a diffuse and normal map etc. I just need some critique and some advice on topology. I reckon i am about 50% through…