hello, I assigned a material with a texture like I always do, but this time the faces keep black??? Please take a look at the picture. The strange thing is that there are still a few faces left, that display the diffuse. Does someone know what could be causing this? Thx for help! Greetings
alright, sorry guys, found the problem! My scene lighting sucks since I installed the 3point shader. It was just not illuminated enough... Thx anyways for your help! P.S.: By the way... my diffuse has alpha. How can I activate alpha in the 3point shader lite?