Hi , it woudl be possible to bake the Fur created for animals or other things in zbrush on a low poly model as normal map or displacement or somethingelse?
Looked at the fur video... I think it's more for illustration purposes inside zbrush. I do have to say that is cool to see your character with different hair styles. But for games... I think you are better of with another solution. Something like this maybe. Like Froyok said, you'll be better off exporting to another app…