Kind of, yes but free edit: the genetica video is kinda strange thou the idea of this program is to create and modify tilable textures without fucking up the tilability(like photoshop did atleast in v7). as i found the need of a reference modifikator to blend in some previous image, i thougt making it node based would be…
i updated it, now it supports new file, and some noise functions i also tried rgbnoise which is mapping a 24 bit integer to the rgb channels and a corresponding rgb terrain erosion filter (which takes rgb as the 24 bit height, and the alpha channel as terrain hardness, -> the harder, the less eroded it gets) the noise…
Update: MY Surfacing and terrain generating tool is now officially alpha (but keep quiet about it for now, still gotta figure out some licencing stuff, for example for the gaussian blur which is a dummy copied from a webpage and some command handling stuff from code project) anyway WHAT IS IT? its a surfacing and terrain…
Update: MY Surfacing and terrain generating tool is now officially alpha (but keep quiet about it for now, still gotta figure out some licencing stuff, for example for the gaussian blur which is a dummy copied from a webpage and some command handling stuff from code project) anyway WHAT IS IT? its a surfacing and terrain…